(c) Vadim Lopatin, 1998-2018
LICENSE: All source codes (except thirdparty directory) are provided under the terms of GNU GPL license, version 2
Development is moved to GitHub
https://github.com/buggins/coolreader
Sourceforge repository will be used as a mirror
git clone git://crengine.git.sourceforge.net/gitroot/crengine/crengine
crengine - CREngine (DOM/XML/CSS ebook rendering library) sources
cr3gui - CR3 with CR3GUI for e-ink devices sources
cr3qt - CR3 with Qt based GUI
cr3wx - CR3 with wxWidgets based GUI
thirdparty - third party libraries, to use if not found in system (zlib, libpng, libjpeg, freetype, harfbuzz)
tinydict - small library for .dict file format support
tools - miscellaneous configuration files
android - Android port
common: zlib, libpng, libjpeg, freetype, harfbuzz
cr3gui/xcb: libxcb, fontconfig
cr3gui/nanoX: libnanoX
cr3/Qt: qt4-core, qt4-gui
cr3/wx: wxWidgets 2.8
e.g., for Ubuntu you may use
> sudo apt-get install git-core cmake libqt4-dev libpng12-dev libfreetype6-dev libjpeg62-dev libfontconfig1-dev zlib1g-dev
Debian based packages included to project:
packages/ubuntu -- debian package for Ubuntu, with Qt frontend
packages/openinkpot -- debian package for OpenInkpot, with XCB frontend
To build debian package, copy one of package descriptions from packages directory:
cp -r packages/ubuntu/debian debian
Then, package can be built using `debuild` command.
Use Android Studio - open android/app as Android Studio project
Ensure that you have Android SDK and NDK installed
# Building QT version
# libqt4-dev should be installed
mkdir qtbuild
cd qtbuild
cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Release -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1400000 -D CMAKE_INSTALL_PREFIX=/usr ..
make
sudo make install
# Building QT version, in DEBUG mode
mkdir qtbuild
cd qtbuild
cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Debug -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1400000 -D CMAKE_INSTALL_PREFIX=/usr ..
make
sudo make install
# Building QT version, in DEBUG mode, ANTIWORD development
mkdir qtbuild
cd qtbuild
cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Debug -D ENABLE_ANTIWORD=1 -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1400000 -D CMAKE_INSTALL_PREFIX=/usr ..
make
sudo make install
# Building wxWidgets version
# libwxgtk2.8-dev should be installed
mkdir wxbuild
cd wxbuild
cmake -D GUI=WX -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=/usr ..
make
# Building ARM version on OpenInkpot:
mkdir armbuild
cd armbuild
cmake -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-oi.cmake -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Release -D GUI=CRGUI_XCB -D USE_EXTERNAL_EDICT_DICTIONARY=1 ..
make
# Building i386 version, Qt backend V3 simulation:
mkdir qt-v3
cd qt-v3
cmake -D DEVICE_NAME=v3 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Debug -D USE_STATIC_ZLIB=1 -Wdev -D ENABLE_ANTIWORD=1 -D CMAKE_INSTALL_PREFIX=dest -D GUI=CRGUI_QT -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x500000 ..
make
# Building i386 version (for OpenInkpot), V3 simulation:
mkdir xcb-v3
cd xcb-v3
cmake -D DEVICE_NAME=v3 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Debug -D USE_STATIC_ZLIB=1 -Wdev -D ENABLE_ANTIWORD=1 -D CMAKE_INSTALL_PREFIX=/usr -D GUI=CRGUI_XCB -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x500000 ..
make
# Building i386 version (for OpenInkpot), n516/azbooka simulation:
mkdir xcb-n516
cd xcb-n516
cmake -D DEVICE_NAME=n516 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Debug -D CMAKE_INSTALL_PREFIX=/usr -D GUI=CRGUI_XCB ..
make
# Building Jinke/LBook V3 viewer plugin (libfb2.so):
mkdir v3build
cd v3build
mkdir dest
cmake -D DEVICE_NAME=v3 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v3.cmake -D GUI=CRGUI_JINKE_PLUGIN -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..
make
# Building Jinke/LBook V3 viewer plugin (libfb2.so), new SDK:
mkdir v3build
cd v3build
mkdir dest
cmake -D DEVICE_NAME=v3 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-linux-gnueabi.cmake -D GUI=CRGUI_JINKE_PLUGIN -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..
make
# Building Jinke/LBook V3 fb2props plugin for Bookshelf (libfb2props.so) i386:
mkdir fb2props386
cd fb2props386
mkdir dest
cmake -D GUI=FB2PROPS -D CMAKE_BUILD_TYPE=Debug -D CMAKE_INSTALL_PREFIX=dest ..
make
# Building Jinke/LBook V3 fb2props plugin for Bookshelf (libfb2props.so):
mkdir v3fb2propsbuild
cd v3fb2propsbuild
mkdir dest
cmake -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v3.cmake -D GUI=FB2PROPS -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..
make
# Building Jinke/LBook V3 fb2props plugin for Bookshelf NEW SDK (libfb2props.so):
mkdir v3newfb2propsbuild
cd v3newfb2propsbuild
mkdir dest
cmake -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-linux-gnueabi.cmake -D GUI=FB2PROPS -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..
make
# Building Jinke/LBook V3 new SDK viewer app (cr3):
mkdir v3app
cd v3app
#cmake -D DEVICE_NAME=v3 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-linux-gnueabi.cmake -D MAX_IMAGE_SCALE_MUL=2 -D GUI=CRGUI_NANOX -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x500000 -D BIG_PAGE_MARGINS=1 ..
cmake -D DEVICE_NAME=v3 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-linux-gnueabi.cmake -D MAX_IMAGE_SCALE_MUL=2 -D GUI=CRGUI_NANOX -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x500000 ..
make
# Building Jinke/LBook V5 viewer app (cr3):
mkdir v5build
cd v5build
cmake -D DEVICE_NAME=v5 -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v5.cmake -D GUI=CRGUI_NANOX -D GRAY_BACKBUFFER_BITS=3 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x580000 ..
#cmake -D DEVICE_NAME=v5 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v5.cmake -D GUI=CRGUI_NANOX -D GRAY_BACKBUFFER_BITS=3 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest ..
make
# Building Jinke/LBook V3+ viewer app (cr3):
mkdir v3abuild
cd v3abuild
cmake -D DEVICE_NAME=v3a -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-v5.cmake -D GUI=CRGUI_NANOX -D CR3_PNG=1 -D CR3_JPEG=1 -D CR3_FREETYPE=1 -D GRAY_BACKBUFFER_BITS=4 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D RAM_COMPRESSED_BUFFER_ENABLED=0 -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x1000000 ..
make
# Building ARM version for PocketBook:
mkdir pb360
cd pb360
cmake -D DEVICE_NAME=pb360 -D CMAKE_INSTALL_PREFIX=/usr/local/pocketbook/mnt/ext1 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-pocketbook.cmake -D CMAKE_CXX_FLAGS_RELEASE:STRING="-fomit-frame-pointer -O1" -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Release -D GUI=CRGUI_PB -D ENABLE_CHM=1 -D ENABLE_ANTIWORD=1 ..
make
# Building ARM version for PocketBook Pro
mkdir pbPro
cd pbPro
cmake -D DEVICE_NAME=pb360 -D CMAKE_INSTALL_PREFIX=/usr/local/pocketbook/mnt/ext1 -D CMAKE_TOOLCHAIN_FILE=../tools/toolchain-arm-gnu-eabi-pocketbook.cmake -D MAX_IMAGE_SCALE_MUL=2 -D CMAKE_BUILD_TYPE=Release -D ENABLE_CHM=1 -D ENABLE_ANTIWORD=1 -D GUI=CRGUI_PB -D POCKETBOOK_PRO=1 ..
# Building Jinke/LBook V3+ simulator for Win32 (cr3):
mkdir v3win32
cd v3win32
cmake -D DEVICE_NAME=v3a -G "Visual Studio 10" -D MAX_IMAGE_SCALE_MUL=2 -D GUI=CRGUI_WIN32 -D GRAY_BACKBUFFER_BITS=4 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dest -D DOC_DATA_COMPRESSION_LEVEL=1 -D DOC_BUFFER_SIZE=0x800000 ..
make
Using QT SDK
Environment setup:
- Download and install QT SDK, git, cmake, msys
- Copy contents of git and cmake dirs to QT/mingw/
- Copy make.exe from msys/bin to QT/mingw/bin
Run Qt SDK / Qt Command Prompt. Execute:
> sh
> git clone git://crengine.git.sourceforge.net/gitroot/crengine/crengine
> mv crengine cr3
> cd cr3
> mkdir qtbuild
> cd qtbuild
> cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Release -G "MSYS Makefiles" -D USE_QT_ZLIB=1 -D CMAKE_INSTALL_PREFIX=dist ..
> make
> make install
cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Release -G "Visual Studio 9 2008" -D USE_QT_ZLIB=1 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1500000 -D CMAKE_INSTALL_PREFIX=dist ..
cmake -D GUI=QT -D CMAKE_BUILD_TYPE=Release -G "Visual Studio 10" -D USE_QT_ZLIB=1 -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1500000 -D CMAKE_INSTALL_PREFIX=dist ..
to disable console, use /SUBSYSTEM:WINDOWS linker option instead of /SUBSYSTEM:CONSOLE
For QT5, use GUI=QT5 instead of GUI=QT
For building Qt5 app from QtCreator remove -G (generator) parameter:
Release build:
-D GUI=QT5 -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=dist ..
Debug build:
-D GUI=QT5 -D CMAKE_BUILD_TYPE=Debug -D CMAKE_INSTALL_PREFIX=dist ..
It will put built cr3.exe and all necessary distribution files to directory qtbuild/dist.
You need also add following DLLs to this directory in order to get cr3.exe working:
- mingwm10.dll
- QtCore4.dll
- QtGui4.dll
- libz.dll
#configure and make Qt as static libraries
#Inside Qt source root:
./configure -prefix /Developer/Qt -opensource -static -release -arch x86 -arch x86_64 \
-no-accessibility -no-stl -no-qt3support -qt-zlib -no-gif -no-libtiff -qt-libpng -qt-freetype -no-libmng -qt-libjpeg -no-nis -no-cups -no-iconv -no-pch -no-dbus -no-opengl -no-fontconfig \
-no-xmlpatterns -no-multimedia -no-phonon -no-phonon-backend -no-audio-backend -no-openssl \
-no-gtkstyle -no-svg -no-webkit -no-javascript-jit -no-script -no-scripttools -no-declarative
#make Core and GUI libraries
make sub-src
#make symlinks from `pad` to /Developer/Qt for bin, include, lib, src dirs
#inside cr3 directory
#configure using cmake
mkdir macbuild
cd macbuild
cmake -G "Unix Makefiles" -D GUI=QT -D CMAKE_OSX_ARCHITECTURES="i386 x86_64" -D QT_QMAKE_EXECUTABLE=/Developer/Qt/bin/qmake -D CMAKE_BUILD_TYPE=Release -D MAX_IMAGE_SCALE_MUL=2 -D DOC_DATA_COMPRESSION_LEVEL=3 -D DOC_BUFFER_SIZE=0x1400000 -D CMAKE_INSTALL_PREFIX=cr3.app ..
make
make install