Safe Zone Relocate
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Discussion URL: https://epochmod.com/forum/topic/43927-release-safe-zone-relocate/
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Tested as working on a blank Epoch 1.0.6.1
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Simple relocate only safe zone script.
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Extremely quick and low overhead since we're only scanning the safe zone array instead of every vehicle.
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Uses the Epoch DZE_SafeZonePosArray for convenience.
- Please, if you report issues can you please attach (on pastebin or similar) your SERVER rpt log file as this helps find out the errors very quickly.
- This install basically assumes you have NO custom variables.sqf, I would recommend diffmerging where possible.
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In mission\init.sqf find:
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
and add directly below:call compile preprocessFileLineNumbers "dayz_code\init\variables.sqf";
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In dayz_server\system\server_monitor.sqf find:
[] spawn server_spawnEvents;
and add directly below:[] execVM "\z\addons\dayz_server\init\safeZoneRelocate.sqf";
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Move the supplied file
safeZoneRelocate.sqf
to thedayz_server\init
folder.