Geometry Buffer Cannot Be Deleted when Used Too Much
jab0707 opened this issue · 1 comments
jab0707 commented
When using geometry buffer, if it has been used to store a lot of frames (>>50) it will sometimes get slow and freeze up. Any attempt to delete the module will lock up the network. This issue persists even if the geometry buffer is cleared. This issue persists even when loading in the network and not running it.
jab0707 commented
here is the network in question. Any time I try to delete that geometry buffer it freezes up.
visVAESpace.srn5.zip