Pinned Repositories
3D-Graphics-Rendering-Cookbook
Published by Packt
amd_tootle
AMD Triangle Order Optimization Tool.
android_kernel_unisoc_ums512
arduino-psa-comfort-can-adapter
Arduino sketch to operate new PSA comfort devices (CAN2010) on old BSI CAN-BUS (CAN2004)
arduino-psa-nac_rcc_cirocco
PSA/Stellantis (Peugeot, Citroen, DS, Opel) NAC / RCC / CIROCCO Configuration softwares - Telecoding / Calibration
autowp.github.io
Peugeot Citroën CAN bus
AwesomeCppGameDev
A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.
bsf
Modern C++14 library for the development of real-time graphical applications
can_extender
can_extender
netradiant-custom
The open-source, cross-platform level editor for id Tech based games.
SEAGitUser's Repositories
SEAGitUser/netradiant-custom
The open-source, cross-platform level editor for id Tech based games.
SEAGitUser/3D-Graphics-Rendering-Cookbook
Published by Packt
SEAGitUser/android_kernel_unisoc_ums512
SEAGitUser/arduino-psa-comfort-can-adapter
Arduino sketch to operate new PSA comfort devices (CAN2010) on old BSI CAN-BUS (CAN2004)
SEAGitUser/arduino-psa-nac_rcc_cirocco
PSA/Stellantis (Peugeot, Citroen, DS, Opel) NAC / RCC / CIROCCO Configuration softwares - Telecoding / Calibration
SEAGitUser/AwesomeCppGameDev
A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.
SEAGitUser/can_extender
can_extender
SEAGitUser/ConstraintPhysics
SEAGitUser/D3D12_Research
Personal hobby project to experiment with various rendering techniques.
SEAGitUser/Esoterica
Esoterica Engine
SEAGitUser/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
SEAGitUser/hlslpp
Math library using hlsl syntax with SSE/NEON support
SEAGitUser/Hork-Source
3D Game Engine
SEAGitUser/IDKEngine
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
SEAGitUser/im3d
Immediate mode rendering and 3d gizmos.
SEAGitUser/iw3xo-radiant
iw3xo-radiant // a radiant modification for Call of Duty 4
SEAGitUser/KDTree
Fast KDTree for Unity, with thread-safe querying.
SEAGitUser/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
SEAGitUser/multi-tool
SEAGitUser/Nez
Nez is a free 2D focused framework that works with MonoGame and FNA
SEAGitUser/optick
C++ Profiler For Games
SEAGitUser/overgrowth
Open Source codebase of the game Overgrowth by Wolfire Games LLC
SEAGitUser/psa_car_controller
control a psa car with connected_car v4 api. Using android app to retrieve credentials.
SEAGitUser/PSAVanCanBridge
VAN - CAN protocol bridge (V2C) for cars made by PSA Group (Peugeot, Citroen)
SEAGitUser/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
SEAGitUser/SparseVoxelOctree
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
SEAGitUser/tracy
C++ frame profiler
SEAGitUser/Vulkan-Hpp
Open-Source Vulkan C++ API
SEAGitUser/Vulkan-Samples
One stop solution for all Vulkan samples
SEAGitUser/WickedEngine
3D engine focusing on modern rendering