SRombauts
Senior Software Engineer working with @UnrealEngine and @PlasticSCM at @Unity. Working on the UE4 Git in my spare time.
UnityParis (France)
Pinned Repositories
ecs
A small and easy C++ Entity-Component-System (ECS) library
HtmlBuilder
A simple C++ HTML Generator
LoggerCpp
LoggerC++ (LoggerCpp) is a simple, elegant and efficient C++ logger library.
shared_ptr
A minimal shared/unique_ptr implementation to handle cases where boost/std::shared/unique_ptr are not available.
SimplexNoise
A Perlin's Simplex Noise C++ Implementation (1D, 2D, 3D)
SQLiteCpp
SQLiteC++ (SQLiteCpp) is a smart and easy to use C++ SQLite3 wrapper.
UE4ProceduralMesh
UE4.7 Procedural Mesh Generation plugin
UE4QuickStart
Unreal Engine 4.10 C++ Programming Quick Start Tutorials
UEGitPlugin
Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
UEPlasticPlugin
Plastic SCM Plugin for Unreal Engine
SRombauts's Repositories
SRombauts/ZMQCpp
ZMQC++ (ZMQCpp) is a smart and easy to use C++ wrapper of the ZeroMQ messaging library.
SRombauts/cpp-basics
Small example to show some basic features of C++
SRombauts/cppzmq
C++ binding for 0MQ
SRombauts/cppzmq2
experimentation to improve the C++ libzmq binding
SRombauts/cppzmq2_test
SRombauts/zmqpp
0mq 'highlevel' C++ bindings