/CS-ParallelRoadTool

A mod that allows players to easily draw parallel/stacked roads in Cities: Skylines.

Primary LanguageC#MIT LicenseMIT

CS-ParallelRoadTool

A mod that allows players to easily draw parallel/stacked roads in Cities: Skylines.

Tested on version 1.16-f3

Features

  • Limitless parallel/stacked configurations: you can choose any network (not only roads!) and distances (both horizontal and vertical) to easily create every layout that you want
  • Visual overlay guidelines to help you visualizing what you're going to build before actually building
  • One-way networks support: you can reverse the direction of any one-way network, so that you can easily build highways without needing to manually upgrade direction later
  • Ability to save/load presets
  • Left-hand drive support

Known limitations/issues

  • Fine Road Anarchy is highly recommended! (mod works without it but you won't be able to connect some segments without an anarchy mod)
  • Sharp angles produce weird results, curves work better
  • Roads will always follow terrain elevation

Features that may come somewhere in the future

  • Ability to toggle on/off terrain conforming
  • Ability to center cursor on the middle point between all the selected roads

Support my work

If you'd like to support my work you can donate using PayPal:

Donate

How to contribute

If you find an issue, please search here to see if someone already reported it and, eventually, comment on the already reported one. If you can't find any issue similar to yours, please click here and provide all the informations that you can (screenshots and logs are welcome).

If you're interested in helping with development, choose an issue and ask to be assigned. I'll create a branch for that issue and you'll be able to work there. If there's no issue for the thing you'd like to work on, feel free to open a new one.

Translations

  • Fork the project
  • Duplicate en.xml from Localization Folder and rename it with the ISO code for your language
  • Create a Pull Request

Branching explanation

  • master: current stable version on Steam Workshop.
  • dev: current beta version on Steam Workshop, any feature branch will be merged here for testing.
  • ISSUE-x: issue-related branches, any branch will focus on solving the reported issue. Those branches will be merged into dev for testing and then moved into master when they are working.