/CS-QuayUpgradeTool

This mod allows players to upgrade and reverse quays in Cities: Skylines.

Primary LanguageC#

CS-ParallelRoadTool

A mod that allows players to easily draw parallel roads in Cities: Skylines.

Tested on version 1.10.0-f3

Known limitations/issues

  • Fine Road Anarchy is highly recommended! (mod works without it but you won't be able to connect some segments without an anarchy mod)
  • Sharp angles produce weird results, curves work better
  • Roads will always follow terrain elevation
  • Tunnel entrances/exists are not working but underground roads should (see #3)

Features that may come somewhere in the future

  • Ability to save/load presets
  • Ability to toggle on/off terrain conforming
  • Visual guidelines overlay
  • Ability to center cursor on the middle point between all the selected roads

Support my work

If you'd like to support my work you can donate using the following services:

  • Donate using PayPal: Donate

How to contribute

If you find an issue, please search here to see if someone already reported it and, eventually, comment on the already reported one. If you can't find any issue similar to yours, please click here and provide all the informations that you can (screenshots and logs are welcome).

If you're interested in helping with development, choose an issue and ask to be assigned. I'll create a branch for that issue and you'll be able to work there. If there's no issue for the thing you'd like to work on, feel free to open a new one.

Branching explanation

  • master: current stable version on Steam Workshop.
  • dev: current beta version on Steam Workshop, any feature branch will be merged here for testing.
  • ISSUE-x: issue-related branches, any branch will focus on solving the reported issue. Those branches will be merged into dev for testing and then moved into master when they are working.