STARasGAMES/tmpro-dynamic-data-cleaner
Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no need to store it on disk.
ShaderLabMIT
Stargazers
- alexchee
- angusj1Funplus
- BadZhangDEVA GAME
- bdkmkh
- CSCRAP
- csy7749
- DeflatedPickle
- dogukankseSpyke Games
- dynamicbutterimagibee LLC
- HamzaRino@Edurinoapp
- JackyChenGit
- Jaeowo
- jakezateckyIndianapolis, US
- jeffcampbellmakesgamesZapdot
- jygao
- killophappy-elements(乐元素)
- Kurante2801Argentina
- LiuOcean杭州
- LSharpreturn float.Infinity;
- ManaBingsuRepublic of Korea
- mat13109Mox Games
- r2d2m
- Sakaspear
- sgfshanghai.cn
- shonn-coding
- sonnybsjCanada
- sr4dev
- StephenHodgson@RageAgainstThePixel @buildalon
- sugyeongkimdevkorean
- Torgo13TW0CATS GAMES LTD
- Toshiki-SakamotoTokyo
- ttynsmrOsaka Japan
- ValyutikPlayForge Team
- wangcongyan
- yuliang1997
- zekiaydin