STREGAsGate/Raylib
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
CMIT
Issues
- 0
program quits when using async/await
#15 opened by amnykon - 0
- 0
Pseudo-RNG does not seem to work
#13 opened by JxD-DeciSion - 1
Can't make sense of the README.
#12 opened by 7ombie - 1
Shader example?
#4 opened by andymule - 1
package definition xcode
#5 opened by madamc - 1
Please indicate that `.branch("master")` is necessary to avoid a build error regarding unsafe build flags for Raylib and GLFW
#6 opened by willowell - 1
Physics support?
#3 opened by andymule - 0
rlLoadTexture EXC_BAD_ACCESS
#2 opened by GothStar