Pinned Repositories
Atari-Breakout-Remake
A simple imitation of the game Breakout, using C++ and OpenGL
build-your-own-x
Master programming by recreating your favorite technologies from scratch.
Computer-Graphics-Resources
Computer-Graphics-Resources
developer-roadmap
Interactive roadmaps, guides and other educational content to help developers grow in their careers.
game-programmer
A Study Path for Game Programmer
gamecode4
Automatically exported from code.google.com/p/gamecode4
GameDevMind
最全面的(技术侧)游戏开发图谱。希望帮助游戏开发者们在已知的事情上节省时间,留出更多的精力,投入到更有创造性的工作中去。 | The most comprehensive (technical) game development map. Hope to help game developers save time on known things, and set aside more energy for more creative work.
GAMES101-Assignments
GAMES101-Course Assignments Code
HeadFirstDesignPatterns-Code-Cpp
Implementation of some cases in the book HeadFirstDesignPatterns using CPP
TeachYourselfCS-CN
TeachYourselfCS 的中文翻译 | A Chinese translation of TeachYourselfCS
SUIKASAN111's Repositories
SUIKASAN111/GAMES101-Assignments
GAMES101-Course Assignments Code
SUIKASAN111/TeachYourselfCS-CN
TeachYourselfCS 的中文翻译 | A Chinese translation of TeachYourselfCS
SUIKASAN111/Atari-Breakout-Remake
A simple imitation of the game Breakout, using C++ and OpenGL
SUIKASAN111/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
SUIKASAN111/Computer-Graphics-Resources
Computer-Graphics-Resources
SUIKASAN111/developer-roadmap
Interactive roadmaps, guides and other educational content to help developers grow in their careers.
SUIKASAN111/game-programmer
A Study Path for Game Programmer
SUIKASAN111/gamecode4
Automatically exported from code.google.com/p/gamecode4
SUIKASAN111/GameDevMind
最全面的(技术侧)游戏开发图谱。希望帮助游戏开发者们在已知的事情上节省时间,留出更多的精力,投入到更有创造性的工作中去。 | The most comprehensive (technical) game development map. Hope to help game developers save time on known things, and set aside more energy for more creative work.
SUIKASAN111/HeadFirstDesignPatterns-Code-Cpp
Implementation of some cases in the book HeadFirstDesignPatterns using CPP
SUIKASAN111/LearnOpenGL-Code
Code written during the learning of LearnOpenGL tutorial
SUIKASAN111/leetcode-master
《代码随想录》LeetCode 刷题攻略:200道经典题目刷题顺序,共60w字的详细图解,视频难点剖析,50余张思维导图,支持C++,Java,Python,Go,JavaScript等多语言版本,从此算法学习不再迷茫!🔥🔥 来看看,你会发现相见恨晚!🚀
SUIKASAN111/OpenGL-Render-Toy
SUIKASAN111/pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
SUIKASAN111/RayTracing
SUIKASAN111/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
SUIKASAN111/SUIKASAN111.github.io
SUIKASAN's Blog
SUIKASAN111/Unity-Shader
Projects Code in Unity-Shader-Book
SUIKASAN111/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码