Games for Artificial Intelligence Research: A Review and Perspectives

This page provides the links to the source code of the game-based platforms for AI research, corresponding research papers, and competitions collected in our survey paper "Games for Artificial Intelligence Research: A Review and Perspectives".

Please use this bibtex if you want to cite our work:

@article{hu2024games,
  title={Games for Artificial Intelligence Research: A Review and Perspectives},
  author={Hu, Chengpeng and Zhao, Yunlong and Wang, Ziqi and Liu, Jialin},
  journal={IEEE Transactions on Artificial Intelligence},
  pages={accepted},
  year={2024},
  publisher={IEEE}
}

Playing Games by AI (Section III)

Board Games (Section III.A)

Card Games (Section III.A)

Social Games (Section III.A)

Text Games (Section III.A)

  • Light: <Learning to speak and act in a fantasy text adventure game> <Github Link> by J. Urbanek, A. Fan, S. Karamcheti, S. Jain, S. Humeau, E. Dinan, T. Rocktäschel, D. Kiela, A. Szlam, and J. Weston, 2019.

Grid-based 2D Video Games (Section III.B.1)

Pixel-based 2D Video Games (Section III.B.2)

3D Video Games (Section III.B.3)

Platforms with Multiple Games (Section III.C)

Designing Games by AI (Section IV)

Game Tuning (Section IV.A)

Content Generation (Section IV.B)

2D Map/Level (Section IV.B.1)

3D Map/Level (Section IV.B.2)

Narrative (Section IV.B.3)

Rhythm Chart (Section IV.B.4)

Card (Section IV.B.5)

Other

Code (Section IV.C)

Persona (Section IV.C)

Data set (Section IV.C)

Interactive (Section IV.C)