LMCollisionDev

This repositiory is being used to develop code that will eventually be able to generate custom collision data for the GameCube game Luigi's Mansion, as well as convert that collision data to a Wavefront OBJ file for editing.

This project utilizes a library called AssImp (AssetImporter) for loading model files to be converted into collision data. That means that any model format that AssImp supports can be converted into collision data for Luigi's Mansion.

Information about the collision data can be found at the repository's wiki.