Shadow Dust
Shadow of Dust is a opensource implementation of idtech4 engine for mmorpg game. This project is based on the Doom 3 GPL source code, release by id Software on 2011.
Compiling
The build system uses CMake, so you just need generate build files for your system.
##Depedencies:
- libjpeg
- libogg
- libvorbis
- libvorbisfile
- OpenAL
- libcurl (optional, used for updates)
- SDL
Compiling on Linux (Archlinux):
pacman -Sy cmake
cd ./Shadow-of-Dust/neo
cmake ./CMakeList.txt
make -j 2
Compiling on Windows
###First we need proper libraries:
git clone git@github.com:Salamek/shadow-of-dust-win-libs.git
###For Win32:
cmake -G "Visual Studio 10" -DSODLIBS=./shadow-of-dust-win-libs/i686-w64-mingw32 ./neo
###For Win64:
cmake -G "Visual Studio 10 Win64" -DSODLIBS=./shadow-of-dust-win-libs/doom3-libs/x86_64-w64-mingw32 ./neo
Compiling on Mac
MAC OS X is not tested
License
See COPYING.txt for the GNU GENERAL PUBLIC LICENSE
ADDITIONAL TERMS: The Shadow of Dust GPL Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU GPL which accompanied the Shadow of Dust Source Code. If not, please request a copy in writing from id Software at id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
Readme
See README.txt for the original Shadow of Dust source release readme.