Generic Linux command-line automation tool (no X!)
ydotool
is not limited to Wayland. You can use it on anything as long as it accepts keyboard/mouse/whatever input. For example, X11, text console, "RetroArch OS", fbdev apps (fbterm/mplayer/SDL1/LittleVGL/Qt Embedded), etc.
The man page is not always up to date. Please use --help
to ensure correctness.
This project is now refactored. (v1.0.0)
Changes:
- Rewritten in pure C99
- No external dependencies
- Uses a lot less memory & no dynamic memory allocation
Breaking Changes:
recorder
removed because it's irrelevant. It will become a separate project- Command chaining and
sleep
are removed because this should be your shell's job ydotool
now must work withydotoold
- Usage of
click
andkey
are changed
Good News:
- Some people can finally build this project offline
key
now (only) accepts keycodes, so it's not limited to a specific keyboard layout- Now it's possible to implement support for different keyboard layouts in
type
Currently implemented command(s):
type
- Type a stringkey
- Press keysmousemove
- Move mouse pointer to absolute positionclick
- Click on mouse buttons
Switch to tty1 (Ctrl+Alt+F1), wait 2 seconds, and type some words:
ydotool key 29:1 56:1 59:1 59:0 56:0 29:0; sleep 2; ydotool type 'echo Hey guys. This is Austin.'
Close a window in graphical environment (Alt+F4):
ydotool key 56:1 62:1 62:0 56:0
Relatively move mouse pointer to -100,100:
ydotool mousemove -x -100 -y 100
Move mouse pointer to 100,100:
ydotool mousemove --absolute -x 100 -y 100
Mouse right click:
ydotool click 0xC1
Mouse repeating left click:
ydotool click --repeat 5 --next-delay 25 0xC0
This program requires access to /dev/uinput
. This usually requires root permissions.
See /usr/include/linux/input-event-codes.h
ydotool works differently from xdotool. xdotool sends X events directly to X server, while ydotool uses the uinput framework of Linux kernel to emulate an input device.
When ydotool runs and creates a virtual input device, it will take some time for your graphical environment (X11/Wayland) to recognize and enable the virtual input device. (Usually done by udev)
So, if the delay was too short, the virtual input device may not get recognized & enabled by your graphical environment in time.
In order to solve this problem, a persistent background service, ydotoold, is made to hold a persistent virtual device, and accept input from ydotool.
Since v1.0.0, the use of ydotoold is mandatory.
CMake 3.4+ is required.
mkdir build
cd build
cmake ..
make -j `nproc`
Currently, ydotool does not recognize if the user is using a custom keyboard layout. In order to comfortably use ydotool alongside a custom keyboard layout, the user could use one of the following fixes/workarounds:
In sway, the process is fairly easy. Following the instructions there, you would end up with something like:
input "16700:8197:DELL_DELL_USB_Keyboard" {
xkb_layout "us,us"
xkb_variant "dvorak,"
xkb_options "grp:shifts_toggle, caps:swapescape"
}
The identifier for your keyboard can be obtained from the output of swaymsg -t get_inputs
.
As mentioned here, consider using a hardware-based configuration that supports using a custom layout without configuring it in software.
This project is now being maintained thanks to all the people that are supporting this project!
All backers and sponsors are listed here.
- Donate on our Patreon
- Buy our products on our Official Store, if they are meaningful to you (please leave a message:
ydotool user
, so we can know that this purchase is for supporting ydotool)
Article: "Open Source" is Broken
Independent software developers in China, like us, have 10 times more life pressure than Marak, the author of faker.js. Since ydotool has the opportunity to benefit large IT companies who won't pay a penny to us, we've changed the license to AGPLv3. These large IT companies are the main cause of life pressure here, such as the "996" working hours.
Marak's fate will repeat on all open source developers eventually (of course we aren't talking about those who were born in billionare families) if we just keep fighting with each other and do nothing to improve the situation. If you make open source software as well, don't hesitate to ask for donations if you actually need them.
Also make sure you understand all the terms of AGPLv3 before using this software.