Sam-Izdat/sdf-baking
An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.
C++MIT
No issues in this repository yet.
An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.
C++MIT
No issues in this repository yet.