Clash is a 3D online networked multiplayer turn-based rpg game currently in development using Mirror and Unity. It is inspired by strategy and tactical turn-based rpg games. The target audience of this game are players of age 15+ and turn-based rpg fans.
- Added a main menu
- Added a map selection screen
- Added a profile screen
- Added a settings screen
- Added an extras screen
- Added a tactician tips screen
- Added a game credits screen
- Added a unit information screen
- Added a map information screen
- Updated game interface
- Added three more playable maps
- Added new units
- Added new unit stats
- Added new unit types
- Added a terrain interaction feature
- Added a skills feature
- Added a chatbox
- Added terrain backgrounds to each map
- Updated the camera
- Gameplay bug fixes
- Added a login system
- Added password reset functionality
- Added leaderboard functionality which displays rank and wins
- Added main menu button animations and sound effects
- Added main menu music
- Forward a port on your router with UDP protocol setting.
- The one forwarding a port must host a game as they will act as the server.
- Get your friend to connect to you by joining a game with your public ip address.
- Have fun!
- Open up two instances of the game.
- Host a game on one instance and join a game on the other instance with ip address localhost.
- Have fun!
Samir |
Mansoor |
Qays |
Luke |
Pavandeep |
- Visual Studio Code
- Mirror's Networking Library
- Unity Game Engine Version: 2020.3.26f1 LTS
- ParrelSync
- Microsoft Azure PlayFab Cloud Services
- Adobe Photoshop