This project implements a system for preforming reachability analysis on level editor for a simple Metroid-like adventure game. The game and level editor were provided by Adam for the purpose of this assignment.
This project is a solution to a homework assignment from CMPM 146: Game AI with Adam Smith (amsith@ucsc.edu). Copying materials from this repository without citation may be in violation of academic integrety policies.
- Samuel Reha (sreha@ucsc.edu)
- Nico Williams (nijowill@ucsc.edu)