Geralt is a simple Cargo-like build system for Java projects.
You can initialize a new Geralt project by running:
$ geralt init
This will create a new Geralt project in the current directory. The structure of the project will look like this:
src/
com/
example/
Main.java
geralt.toml
The Main.java
file will contain the following code:
package com.example;
public class Main {
public static void main(String[] args) {
System.out.println("Hello, world!");
}
}
and the geralt.toml
file will contain the following configuration:
[package]
name = "hello-world"
version = "0.1.0"
[dependencies]
You can build the project by running:
$ geralt run
This will compile the project and run the Main
class.
You can also build the project without running it by running:
$ geralt build
This will compile the project and create a target
directory with hello-world.jar
fat jar file inside.
In order to add dependencies to your project, you can add them to the geralt.toml
file under the [dependencies]
section. For example, to add the org.apache.commons:commons-lang3:3.12.0
dependency, you can add the following line:
[dependencies]
"org.apache.commons:commons-lang3" = "3.12.0"
You can then run geralt build
to download the dependency and build the project.
You can install Geralt by running:
MacOS with Homebrew:
brew install geralt
Linux via sdkman:
sdk install geralt