CLI Java game at turns RPG-like
The objective of the game is gather all the money, if a player loses a fight against other player then he loses a money. If a player has no money and loses a fight is out. If a player gather all the money wins. The movements and the fight are decided by rolling a dice. Some classes have more speed and others are stronger in fights.
Players:
- X: player 1
- Y: player 2
- Z: player 3
- W: player 4
Objects:
- %: gems - you can avoid a fight
- &: potions - you can automatically win a fight
- $: money
Obstacles:
- @: rocks - you shall not pass
- #: trees - you need 2 turns to surpass this obstacle if you have enough magic
Classes for players:
- Elf: fastest class
- Warrior: avarege calss
- Mage: weakest calss, class with most magic
- Giant: slowest class, strongest class, weakest magic
The main file is on /src/ch/supsi/game/test/TestGame.java
MPL-2.0 © Samuel Martins