neovib is a simple rhythm game inspired by classic rhythm games like Osu! and Vib-Ribbon. In Neovib the user provides an audio file / selects a random audio file from their music library and the game will automatically generate obstacles that coincide with musical onsets in the game. It's in an early state currently but works on Linux.
Button | Action |
---|---|
k | Travel up in a menu |
j | Travel down in a menu |
m | Mark a directory (used for marking your music librray) |
q | Cancel the current action / return to the previous screen |
a | Press when a Cross is coming |
s | Press when a Circle is coming |
d | Press when a Square is coming |
f | Press when a Triangle is coming |
Esc | Quit Game |
Neovib requires ffmpeg. TarsosDSP will attempt to download it for you but your milage may vary and its best to install it yourself.
Neovib requires java8. The project doesn't correctly import in Eclipse at the moment but works fine in Intellij. You can try it without compiling it by downloading the folder dist.zip but JSound / JavaSound is inherently broken on multiple platforms and may not work unless you do device specific hacks to get it functioning. Start neovib.jar to play. I'm planning on switching to OpenAL soon to bypass this.