/l4d2_bugfixes

This extension tries to fix common bugs on server have more than 8 players

Primary LanguagePython

l4d2 Bug Fixes by V10

contributors Accelerator and $atanic $pirit

https://forums.alliedmods.net/showthread.php?t=121945

This extension tries to fix common bugs on server have more than 8 players:

  1. Survivor finale score bug
  2. Charger stop bug
  3. Witch Attacking incorrect player

Changelog 1.0.2.1

  • Updated all signatures to proper syntax. 1.0.2
  • Fixed offset for WitchAttack->m_iAttackCharacterNumber (windows only).
  • Fixed Sacrifice campaign score calculating(Valve bug). Thanks for spumer 1.0.1
  • Fixed signatures and offsets for last update.
  • Recompiled with latest L4D2-SDK. 1.0.0.8
  • Fixed problem with catch events. Refixed "Survivor finale score bug". 1.0.0.7
  • Fixed linux crash. 1.0.0.6b
  • Correct function SurvivorMultiplier difference on Win*nix (required for Win servers) 1.0.0.5b
  • Fixed compatiblity with DLC The Passing. 1.0.0.3b
  • Fixed error on events handling. 1.0.0.2b
  • Fixed incompatibility with OnPummelEnd signature on Windows servers. 1.0.0.1b
  • Fixed witch crash on Linux servers.