Pinned Repositories
AnisotropicStandardShader
A modified version of Unity's Standard Shader using an Anisotropic GGX BRDF.
AssetDependencyTree
Unity Asset dependency tree viewer
AtmosphereScatter
Precomputed Physically Based Atmosphere Scattering for Unity3D
Auto-Lightmap-Adjuster
UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene
Built-In-ISF
Inverse Square Falloff for Unity Default Lighting
ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
GrandGeoGrass-Public
Geometry grass shader for unity.
kode80CloudsUnity3D
A realtime volumetric cloud rendering solution for Unity3D.
oit-per-pixel-linked-list
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Scarabay's Repositories
Scarabay/oit-per-pixel-linked-list
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Scarabay/ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
Scarabay/AnisotropicStandardShader
A modified version of Unity's Standard Shader using an Anisotropic GGX BRDF.
Scarabay/AssetDependencyTree
Unity Asset dependency tree viewer
Scarabay/AtmosphereScatter
Precomputed Physically Based Atmosphere Scattering for Unity3D
Scarabay/Auto-Lightmap-Adjuster
UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene
Scarabay/Built-In-ISF
Inverse Square Falloff for Unity Default Lighting
Scarabay/DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
Scarabay/GrandGeoGrass-Public
Geometry grass shader for unity.
Scarabay/kode80CloudsUnity3D
A realtime volumetric cloud rendering solution for Unity3D.
Scarabay/Light-Probe-Populator
Automatic Unity Light Probe Generation.
Scarabay/lightmap-switching-tool
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
Scarabay/SEGI
A fully-dynamic voxel-based global illumination system for Unity with Single Pass, Instanced & Forward/Deferred Rendering
Scarabay/shadowmask
Demonstrating how new Shadowmask feature works in Unity
Scarabay/SpecularProbes
Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
Scarabay/SSMS
Screen space multiple scattering for Unity.
Scarabay/VolumeCloud
Volume cloud for Unity3D
Scarabay/volumetric-clouds
Volumetric clouds in Unity