This is a mod for Elden Ring v1.10.
The camera can be rotated freely during lock-on. Includes some additional changes like how lock-on targets are selected.
In Elden Ring the lock-on camera can fail to keep large enemies or groups of enemies in sight. This mod is a workaround. It is not ideal and probably even worse when using controllers. But you have control at all times and can rotate the camera however you need. Some parameters can be customized in the file config.ini
.
See this youtube video for a demonstration:
https://www.youtube.com/watch?v=-FiB5SYhJls
- Download and install Elden Mod Loader and Anti-Cheat Toggler. Disable anti-cheat if not done already.
- Download the file
FreeLockOnCamera.zip
from Releases. - Extract its content in the folder
[Steam]\SteamApps\common\ELDEN RING\Game\
. - Start the game as normal. Make sure that the in-game option
Launch Setting
is set toPlay Offline
.
I am still new to Elden Ring modding. If you find bugs or side effects let me know. Please describe step-by-step how to reproduce the issue. You can post them in the Issues tab.
See the LICENSE-MIT.md file.
v0.1.9:
- Fixed an error. In Elden Ring v1.14 one patch could not be applied.
v0.1.8:
- Fixed a bug where an incorrect config file is generated.
v0.1.7:
- Fixed one case where the changes could not be applied after the latest update (Elden Ring v1.13).
v0.1.6:
- Fixed the cases where the changes could not be applied after the latest update (Elden Ring v1.12).
v0.1.5:
- Added a delay that is necessary when using the mod via ModEngine2. Otherwise the first change is not applied, i.e. it reaches the end of scannable memory.
v0.1.4:
- Added the parameter
angle_range
. It determines how accurate you need to aim.
v0.1.3:
- Fixed a bug where a array of bytes would not be found when a partial match is directly before a direct match. The function
Apply_SwitchLockOnMod()
failed after the latest patch because of this.
v0.1.2:
- (thanks to emrecankarabacak) Added the parameter
is_free_lock_on_camera_enabled
to make free cam optional for players who want to keep the lock as is but change other parameters. - Fixed a bug where the parameter
is_lock_on_camera_zoom_enabled
would not get applied correctly when free cam is disabled.
v0.1.1:
- Fixed a bug where the camera would not zoom out when locking on certain large enemies. You can disable it in the file
config.ini
if you prefer no zoom.
v0.1.0:
- Changed the parameter
is_target_switching_enabled
totarget_switching_mode
. Can be set tovanilla_switch
,modded_keep
ormodded_switch
(default). The value vanilla_switch disables changes made to the switching logic. This might have some value if you prefer to not move the camera during lock-on.
v0.0.9:
- Added the parameter
is_target_switching_enabled
to the config.ini file. Set to true by default.
v0.0.8:
- Initial release.