ScottTomlinson's Stars
cnlohr/channel3
ESP8266 Analog Broadcast Television Interface
EvanStanford/cams
Generates cam profiles (.stl) for the mechanical laser show
XJINE/Unity_GeometryShaderInstancing
SPOOCQ/ghostbuster
GhostBuster
antoinefournier/XParticle
A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.
narc0tiq/factorio-updater
Factorio update helper for headless servers
jknightdoeswork/gpu-physics-unity
Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.
kimsama/Unity-QuickSheet
Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
andy-wood/AutoMesh
An automatic procedural mesh generator. Takes a simple list of vertices and undirected edges, and outputs a triangulated mesh, with consistent winding order and (per-edge) weighted normals.
Bartvanderkruys/utility-ai
A Utility-based framework for developing autonomous AI systems in Unity.
meniku/NPBehave
Event Driven Behavior Trees for Unity 3D
thefuntastic/Unity3d-Finite-State-Machine
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
SebLague/Pathfinding
blakeMilner/DeepQLearning
A powerful machine learning algorithm utilizing Q-Learning and Neural Networks, implemented using Torch and Lua.