/Delaunay-Triangulation

Delaunay Triangulation Experiment

Primary LanguageC#MIT LicenseMIT

Delaunay Triangulation

Delaunay Triangulation Implementation based on the Bowyer-Watson algorithm. I have also created a simple gradient shader along with an animated point field to produce interesting patterns and colourful results.
Implementation Reference

Development Video

Below is a development video detailing the creation process of this system,
Game Graphics - Delaunay Triangulation

SunsetTriangulation EditorPreview