This is not a game decompiler, but a bunch of scripts that interpret game data. In order to decompile the game and get the input files required here, you must first use other scripts like PyDofus.
A few data that I have not found directly in the common files will be fetched from encyclopedias like DofusDB (who have done a great job analyzing the game).
- 📝 The exported
.md
files are useful for context injection into Corinna's AI-based responses; the information is splitted into sections and rarely exceeds 300 tokens each. - 🔗 Data uploaded to the database (or exported as JSON files) are treated as menu components on Discord.
- ⚠ Input data must be located in the
/input
folder inJSON
format.
Corinna is a hispanic community management system, therefore the exported data is by default in
spanish
. The language can be changed by changing thei18n_(lang).json
file and some phrases around the scripts.
Information and criterions for ingame challenges.
$ node DecodeChallenges
# Database root updated 'dofus_challenges'
$ node ExportChallenges
# Output: pages/challenges/*.md
Decode all character/monster spells including effects, criterions and details.
$ node DecodeSpells
# Database root updated 'dofus_spells'
Decode and update quest information.
$ node DecodeQuests
# Database root updated 'dofus_quests'
$ node ExportQuests
# Output: pages/quests/*.md
- Generate NPC descriptions based on their dialogues.
- Update NPC coords for each quest involved.
- Export all collected NPC information.
$ node DecodeNpcs
# Fill the *NPCS_TO_UPDATE* array with the IDs you want to decode, or leave it empty to decode everything.
# Database root updated 'dofus_npcs'
$ node ExportNpcs
# Output: pages/npcs/*.md
Decode and update key information about every dungeon.
$ node DecodeDungeons
# Database root updated 'dofus_dungeons'
$ node ExportDungeons
# Output: pages/dungeons/*.md
Decode all monsters information.
$ node DecodeMonsters
# Database root updated 'dofus_monsters'
$ node ExportMonsters
# Output: pages/monsters/*.md
$ node DecodeAchievements
# Database root updated 'dofus_achievements'
Main information about each item of the game.
$ node DecodeItems
# Database root updated 'dofus_items'
$ node ExportItems
# Output: pages/items/*.md
Decode the information of every map in the game.
$ node DecodeMaps
# Database root updated 'dofus_maps'
Decode all item recipes.
$ node DecodeRecipes
# Database root updated 'dofus_recipes'
- Decode and update all subareas data.
- Update NPCs positions based on subareas data.
- Export markdown files with named-maps info and image urls.
$ node DecodeSubAreas
# Database root updated 'dofus_subareas'
# Database root updated 'dofus_npcs'
# Output: pages/subareas/*.md
Decode the information of all jobs.
$ node DecodeJobs
# Output: pages/jobs/*.md
# Database root updated 'dofus_jobs'
A brief introduction to Dofus breeds and their gameplay.
$ node DecodeBreeds
# Output: pages/breeds/*.md
# Database root updated 'dofus_breeds'
Export coords of key places in Dofus.
$ node ExportHints
# Output: pages/hints/*.md
Transcription of game books and documents with their respective images.
$ node ExportDocuments
# Output: pages/documents/*.md
Information about the main features of Dofus.
$ node ExportFeatures
# Output: pages/guides/*.md
# Output: data/guidebookImageNames.json
Add captions and watermark to map images.
$ node AddMapCaptions
# Input: output/maps/map-images/*.jpg
# Output: output/maps/map-coords/*.jpg