Pinned Repositories
MonopolyGame
First-Shader
This is practice of the book Practical Shader Development: Vertex and Fragment Shader for Game Developers written by Kyle Halladay. And this is running by openFramework
Hazel
Hazel Engine
interactive-map
Interactive map of Plateforme 10 - Lausanne's arts district in Switzerland. The 3D Map was created from scratch using Blender and Three.js.
ModifiedMinsk
MyHazel
HazelGameEngine
Functional-Programming-Exercises
Exercises/Homework for the course "Functional Programming and Verification" at TUM
SeeYouCowboi's Repositories
SeeYouCowboi/interactive-map
Interactive map of Plateforme 10 - Lausanne's arts district in Switzerland. The 3D Map was created from scratch using Blender and Three.js.
SeeYouCowboi/MonopolyGame
SeeYouCowboi/ModifiedMinsk
SeeYouCowboi/MyHazel
HazelGameEngine
SeeYouCowboi/First-Shader
This is practice of the book Practical Shader Development: Vertex and Fragment Shader for Game Developers written by Kyle Halladay. And this is running by openFramework
SeeYouCowboi/Hazel
Hazel Engine