Pinned Repositories
bauble
An extensible file format built for asset systems
archipelago_terraria_client
This is the client for my Archipelago integration for Terraria! Locations are boss kills, and items are permanent changes to the world.
bevy_common_assets
Collection of generic asset loaders for common file formats
bevy_jam_3
cotton
Open source board game written in Bevy
seldom_fn_plugin
Allows using Rust functions in place of Bevy plugins
seldom_interop
Interoperability traits for Bevy components
seldom_map_nav
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
seldom_pixel
Bevy plugin for limited color palette pixel art games
seldom_state
Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.
Seldom-SE's Repositories
Seldom-SE/seldom_state
Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.
Seldom-SE/seldom_pixel
Bevy plugin for limited color palette pixel art games
Seldom-SE/seldom_map_nav
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
Seldom-SE/seldom_fn_plugin
Allows using Rust functions in place of Bevy plugins
Seldom-SE/seldom_interop
Interoperability traits for Bevy components
Seldom-SE/archipelago_terraria_client
This is the client for my Archipelago integration for Terraria! Locations are boss kills, and items are permanent changes to the world.
Seldom-SE/cotton
Open source board game written in Bevy
Seldom-SE/Archipelago
Archipelago Multi-Game Randomizer and Server
Seldom-SE/bevy_common_assets
Collection of generic asset loaders for common file formats
Seldom-SE/bevy_jam_3
Seldom-SE/seldom_singleton
A helper `SystemParam` for when you have a resource containing a handle
Seldom-SE/voxmod
Seldom-SE/tower
Tower is an esolang with painfully vertical data storage
Seldom-SE/AsyncTools
Repository containing tools and data to facilitate Archipelago Async Multiworlds better
Seldom-SE/bevy
A refreshingly simple data-driven game engine built in Rust
Seldom-SE/bevy-assets
A collection of Bevy assets, plugins, learning resources, and apps made by the community
Seldom-SE/bevy_ecs_tilemap
A tilemap rendering crate for bevy which is more ECS friendly.
Seldom-SE/bevy_ecs_tilemap-TextureAtlas-demo
Seldom-SE/bevy_hanabi
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Seldom-SE/github-projects-burndown-chart
An easy to use burndown chart generator for GitHub Project Boards.
Seldom-SE/GitHubGraduation-2022
Join the GitHub Graduation Yearbook and "walk the stage" on June 11.
Seldom-SE/quick_roll
Seldom-SE/rust-gamedev.github.io
The repository for https://gamedev.rs
Seldom-SE/Seldom-SE.github.io
My portfolio
Seldom-SE/seldom_enum_run
Seldom-SE/stellar-api-test
Seldom-SE/testetst
Project I use to debug things
Seldom-SE/tower-old
Esoteric programming language with painfully vertical data storage
Seldom-SE/wasm_demo
Seldom-SE/webassembly_demo