/project_mile

Game Engine project using Direct3D 11

Primary LanguageC++MIT LicenseMIT

project_mile


  • Mile Engine: Basic Game Engine Project

sample pbrbasedmat edt1

Mile Engine Features


  • Deferred Rendering
  • Physically Based Shading
  • Multi-Thread Rendering
  • Entity-Component based Game Framework
  • Profile Performance
  • Logging
  • Frame Graph based Rendering pipeline construction (WIP)
  • Editor (WIP)

Mile Engine Workload


  • Skeletal Animations
  • Audio System
  • Terrain
  • Scripting
  • Hot-reloading
  • Project build
  • Serializable Rendering Pipeline
  • Anime Style Shading
  • 2D Rendering Engine
  • 2D/3D Physics Simulation
  • Networking Framework
  • Deep Learning based environment generator
  • Reinforcement Learning based AI agent

License


This software is provided under the MIT License.