Gravestone mod - Graves
![Curseforge](https://camo.githubusercontent.com/9dfca6ba33571ad0a1213853d019a6f7f1a0862b17514a4eaa63e08630e2a799/687474703a2f2f63662e776179326d7563686e6f6973652e65752f76657273696f6e732f466f722532304d435f677261766573746f6e652d6d6f642d6772617665735f616c6c2e737667)
Adds a gravestone to the game, which spawns after player's death.
For more information visit official site or minecraft forum
Since minecraft 1.8 this mod splitted on 2 parts - "Graves" and "Extended".
Minecraft versions
"Master branch" contains mod sources for the latest version of the Minecraft I'm working on. Any previous versions contains in an own branches.
API
Requirements
- Forge (check "build.gradle" file to know required forge version)
- Latest versions of Forge requires Gradle 2.0 or higher
- "Master branch" version of mod requires jdk 1.8(do not forget to enable java 8 support in your IDE)
Dependencies.
Be careful some of these API may not be updated yet, or may be bugged!
- Gravestone mod - Graves API (will be loaded as git submodule)
Baubles API (will be loaded as git submodule)Galacticraft APIMariculture APIThaumcraft API (will be loaded as git submodule)- wolfarmor-api (will be loaded as git submodule)
Get started
- Clone mod repository
- Download forge and copy "gradlew.bat", "gradlew" files and "gradle" directory to mod folder
- Download mod's API
- Download submodules
- Run next commands from mod folder:
git submodule init git submodule update
Download other API's manually and place them into "src/main/java" folder
- Download submodules
- Run "./gradlew setupDecompWorkspace idea" from mod folder
- Import mod to your ide as "new Gradle project"