Pinned Repositories
DrawColsSA
Collision renderer for GTA: San Andreas
EaglePatch
Patches for Assassin's Creed 1 & 2
GXT
Decompiled text lines
GXT-compiler
Compiler/decompiler for GXT text container
MGSResolutionPatch
obb_lcs
Tools to (un)pack OBB files for GTA Liberty City Stories on Android
SCFIX-Miami
UndefinifiedGrove
UndefinifiedMiami
XboxADPCM
A tool for converting WAV files from Xbox ADPCM to PCM and vice versa.
Sergeanur's Repositories
Sergeanur/MGSResolutionPatch
Sergeanur/EaglePatch
Patches for Assassin's Creed 1 & 2
Sergeanur/GXT
Decompiled text lines
Sergeanur/XboxADPCM
A tool for converting WAV files from Xbox ADPCM to PCM and vice versa.
Sergeanur/GXT-compiler
Compiler/decompiler for GXT text container
Sergeanur/UndefinifiedGrove
Sergeanur/UndefinifiedMiami
Sergeanur/SCFIX-Miami
Sergeanur/DrawColsSA
Collision renderer for GTA: San Andreas
Sergeanur/obb_lcs
Tools to (un)pack OBB files for GTA Liberty City Stories on Android
Sergeanur/SCFIX-Liberty
Sergeanur/UndefinifiedLiberty
Sergeanur/VCPedSpeech
Sergeanur/IIISkinFilter
Sergeanur/IIISteamCarColourFix
Sergeanur/ImgFileTables
Sergeanur/SfxUnpakSA
Sergeanur/DspTool
A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format
Sergeanur/GTAIV.EFLC.FusionFix
This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition
Sergeanur/librw
A re-implementation of the RenderWare Graphics engine
Sergeanur/mtasa-blue
Multi Theft Auto is an open-source game engine that adds full multiplayer network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found.
Sergeanur/re3
Reversed code of GTA III
Sergeanur/VBdec
VB codec for Miles Sound System used in GTA III and GTA Vice City
Sergeanur/WidescreenFixesPack
Widescreen fixes for old games
Sergeanur/www-rpcs3
This is a responsive website designed to house and promote the progress of RPCS3, an open-source PlayStation 3 emulator and debugger written in C++. This repository is regularly updated.