Random event on every attempt. After your death roulette get spawned with sorts of different events like Player scaling or speed change.
Additional events are the events that more critical to the game than the other ones. They are disabled by default. Additional events can be enabled in Mod's settings.
- Minimal Geode version has been switched to
3.0.0-beta.1
- Disabled Android support
- While you can still build this release for Android, this mod would just crash on
RouletteObject::checkCollisionWithMenu
for unknown reason.
- While you can still build this release for Android, this mod would just crash on
- Minimal Geode version has been switched to
3.0.0-alpha.2
- Added Android support
- Minimal Geode version has been switched to
3.0.0-alpha.1
- Fixed platformer mode bug
- Fixed typo in
mod.info
- Fixed level end crash
- Horror event timer has been redone
- Fixed Horror event
QoL changes and additions for GD YouTubers.
- Fixed Cursor bug
- Fixed
Giant Cube
event - Added new events:
Lobotomy
andHorror
- New setting has been added:
Soft Enable
Close the Game
has been renamed toClose Game
temporarily
- Additional Events definition has been added
- Changelog has been moved from
about.md
into `README.md``
- For stopping Roulette a button is now used instead of pressing Enter key
- New setting has been added:
Pernament Effects
- This option makes some gameplay effects to be pernament until level is completed.
- This option is off by default.
- Roulette start animation is now capped at 20 FPS
Random Mode Every Sec
event has been removed2x Speed
and0.5x
are now enabled in only two cases:- level is not rated;
- level has been completed before.
- Event list is now shuffled properly
- Removed unused parameter in
mod.json
- Code has been cleaned
_nadezhdin
variable has been renamed into_pointer
- SDK has been updated to
v2.0.0-beta.13
- Additional Events definition has been added
about.md
now has info fromchangelog.md
- Initial commit