/roulette

Random event on every attempt

Primary LanguageC++

Roulette

Random event on every attempt. After your death roulette get spawned with sorts of different events like Player scaling or speed change.

Additional events are the events that more critical to the game than the other ones. They are disabled by default. Additional events can be enabled in Mod's settings.

v1.1.6

Techincal Changes

  • Minimal Geode version has been switched to 3.0.0-beta.1
  • Disabled Android support
    • While you can still build this release for Android, this mod would just crash on RouletteObject::checkCollisionWithMenu for unknown reason.

v1.1.5

Techincal Changes

  • Minimal Geode version has been switched to 3.0.0-alpha.2
  • Added Android support

v1.1.4

Techincal Changes

  • Minimal Geode version has been switched to 3.0.0-alpha.1

v1.1.3

Gameplay Changes

  • Fixed platformer mode bug

Techincal Changes

  • Fixed typo in mod.info

v1.1.2

Gameplay Changes

  • Fixed level end crash

Techinal Changes

  • Horror event timer has been redone

v1.1.1

Gameplay Changes

  • Fixed Horror event

v1.1.0

QoL changes and additions for GD YouTubers.

Gameplay Changes

  • Fixed Cursor bug
  • Fixed Giant Cube event
  • Added new events: Lobotomy and Horror
  • New setting has been added: Soft Enable

Techincal Changes

  • Close the Game has been renamed to Close Game temporarily

Mod Description Changes

  • Additional Events definition has been added
  • Changelog has been moved from about.md into `README.md``

v1.0.2

Gameplay Changes

  • For stopping Roulette a button is now used instead of pressing Enter key
  • New setting has been added: Pernament Effects
    • This option makes some gameplay effects to be pernament until level is completed.
    • This option is off by default.

Techincal Changes

  • Roulette start animation is now capped at 20 FPS

v1.0.1

Gameplay Changes

  • Random Mode Every Sec event has been removed
  • 2x Speed and 0.5x are now enabled in only two cases:
    • level is not rated;
    • level has been completed before.
  • Event list is now shuffled properly

Techincal Changes

  • Removed unused parameter in mod.json
  • Code has been cleaned
  • _nadezhdin variable has been renamed into _pointer
  • SDK has been updated to v2.0.0-beta.13

Mod Description Changes

  • Additional Events definition has been added
  • about.md now has info from changelog.md

v1.0.0

  • Initial commit