Pinned Repositories
A-Star-Pathfinding-for-Platformers
How to Adapt A* Pathfinding to a 2D Grid-Based Platformer
ar_portal
c_snake
cglm
📽 Highly Optimized 2D / 3D Graphics Math (glm) for C
com.sv.logger
com.sv.parallax
NewEcsButterfliesSimulation
prototype.projectilespawner
SimplePrototype
Volik_SV_02_09_24_Cube-Runner
SergeyVolik's Repositories
SergeyVolik/prototype.projectilespawner
SergeyVolik/SimplePrototype
SergeyVolik/Volik_SV_02_09_24_Cube-Runner
SergeyVolik/ar_portal
SergeyVolik/c_snake
SergeyVolik/cglm
📽 Highly Optimized 2D / 3D Graphics Math (glm) for C
SergeyVolik/com.sv.logger
SergeyVolik/com.sv.parallax
SergeyVolik/butterfilesNew
SergeyVolik/DOTSEventsStressTest
fork to add Unit Tests with performance measurements
SergeyVolik/ecslite
LeoEcsLite - Lightweight C# Entity Component System framework
SergeyVolik/entity-tween
Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).
SergeyVolik/Extenject
Dependency Injection Framework for Unity3D
SergeyVolik/gitignore
A collection of useful .gitignore templates
SergeyVolik/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
SergeyVolik/hashmap.c
Hash map implementation in C.
SergeyVolik/log.c
A simple logging library implemented in C99
SergeyVolik/mall_tycoon
SergeyVolik/miniaudio
Audio playback and capture library written in C, in a single source file.
SergeyVolik/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
SergeyVolik/platformer-movement
SergeyVolik/portfolio-games
SergeyVolik/ProceduralBuildingGeneration
SergeyVolik/Prototype-Farm-Simulator
Volik_Sergey_21_03_2024
SergeyVolik/t4-templates-unity3d
T4 Text Template Processor for Unity3D
SergeyVolik/top-down-looter-shooter
SergeyVolik/unity-package-template
Template repository for creating Unity game engine packages
SergeyVolik/Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
SergeyVolik/unity-voxel
Mesh voxelization for Unity.
SergeyVolik/Unity.SerializableGuid
A simple wrapper for System.Guid