Pinned Repositories
STEP
Code for the paper "STEP - Towards Structured Scene-Text Spotting"
antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
enginee
this is where I learn directx
IA-UAB2015
MSc-thesis
pec-engine
a multithreaded rendering/physics engine that I'm making for a game that will probably be finished in 2053
pt-text
2D OpenGL text rendering with FreeType
STEP
vatic-text
just like vatic but you can annotate text
Sergigb's Repositories
Sergigb/MSc-thesis
Sergigb/STEP
Sergigb/vatic-text
just like vatic but you can annotate text
Sergigb/antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
Sergigb/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Sergigb/enginee
this is where I learn directx
Sergigb/IA-UAB2015
Sergigb/imagestest
i just need quick image hosting hhehehe
Sergigb/mlcv-project1
Sergigb/pec-engine
a multithreaded rendering/physics engine that I'm making for a game that will probably be finished in 2053
Sergigb/pt-text
2D OpenGL text rendering with FreeType
Sergigb/rl-tracking
Sergigb/roadtext3k-baselines
Sergigb/SfM-reconstruction-ScanTracker
Sergigb/STEPup
Sergigb/vc2
Sergigb/vc3
Sergigb/yolo-phoc-lstm