Pinned Repositories
AdvancedSessionsPlugin
Advanced Sessions Plugin for UE4
AFG_GDD
ALS-Refactored
Completely reworked and improved version of the Community Version of Advanced Locomotion System V4.
BlueprintRetarget
An small tool that allows retargeting invalid blueprints when its parent class is missing on UE4
CoverSystemHoru
Real-Time Dynamic Cover System for Unreal Engine 4
DungeonGenerator
Procdural dungeon generator for Unity3D
EternalCrusadeResurrection
Unreal Engine 5 multiplayer shooter C++ project, resurrection of Warhammer 40K: Eternal Crusade. Developed using "UE best practices" from Lyra for a more complex behaviour
FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
GameplayTagAccessor
A unreal engine plugin that automatically generates accessors for gameplay tags in the project.
GASP-ALS
Game Animation Sample with ALS Layering
Settius's Repositories
Settius/AFG_GDD
Settius/ALS-Refactored
Completely reworked and improved version of the Community Version of Advanced Locomotion System V4.
Settius/BlueprintRetarget
An small tool that allows retargeting invalid blueprints when its parent class is missing on UE4
Settius/CoverSystemHoru
Real-Time Dynamic Cover System for Unreal Engine 4
Settius/DungeonGenerator
Procdural dungeon generator for Unity3D
Settius/EternalCrusadeResurrection
Unreal Engine 5 multiplayer shooter C++ project, resurrection of Warhammer 40K: Eternal Crusade. Developed using "UE best practices" from Lyra for a more complex behaviour
Settius/FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
Settius/GASP-ALS
Game Animation Sample with ALS Layering
Settius/K2NodeAsyncTask
AsyncTaskFromUClass UE4
Settius/KunoichiWiki
Settius/LineRendererComponent
The plugin allows performant rendering of lines at runtime.
Settius/LockOnTarget
LockOnTarget system plugin for Unreal Engine
Settius/PBCharacterMovement
HL2-style, classic FPS movement for Unreal Engine implemented in C++
Settius/QuickActions
Settius/Settius.github.io
Settius/MassSample
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
Settius/MDFastBinding
A versatile and performant alternative to property bindings for designer-friendly workflows in Unreal Engine 5.1+
Settius/MDGameData
A way to pass around arbitrary data throughout the game at runtime in Unreal Engine 5, with replication support.
Settius/MDMetaDataEditor
Unreal Engine 5.1+ plugin to enable editing meta data of Blueprint Properties, Functions, and Function and Event Parameters
Settius/MDViewModel
An Unreal Engine 5 Model-View-ViewModel Plugin with automatic data binding to use in UMG Widget, Actor, and Object Blueprints
Settius/PCGExtendedToolkit
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc) and pathfinding.
Settius/RefreshAllNodes
Unreal Engine plugin that refreshes and compiles all of your blueprints
Settius/TTToolbox
TTToolbox provides useful helper scripts to automate your character integration workflows in Unreal Engine
Settius/UEElementusInventory
Unreal Engine plugin that provides a Data-Driven Inventory & Items system.
Settius/UEModularFeatures_ExtraActions
This plugin integrates GAS and Enhanced Input to the existing Game Features and Modular plugins from Unreal Engine.
Settius/UEProject_Elementus
A template that can be used to start projects that will use some new features that come with Unreal Engine 5 as well as powerful existing features like the GAS and others.
Settius/Unreal-Engine-Compute-Shader-Destory
Destruction System with Compute Shaders and Pivot Painter in Unreal Engine 5
Settius/Unreal-Lyra-Concepts
Concepts on my journey to use Lyra as a basis for games
Settius/UnrealEngineLyraReferences
Place to store information and references for Unreal Engine's Lyra Starter Game sample
Settius/Zippy
Demo Project for Unreal Engine Tutorials