SevenYang9527's Stars
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
yukuyoulei/ILRuntimeForWebGLAndWechatMiniGame
ILRuntime For WebGL And Wechat Mini Game
xxtea/xxtea-dotnet
XXTEA encryption algorithm library for .NET.
yukuyoulei/ConfigExcel
【ConfigExcel】 excel导出成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行
JasonXuDeveloper/JEngine
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。