Shadowfall Studios
Official Github account for Shadowfall Studios. Currently working on "The Nightscarred: Forgotten Gods".
Pinned Repositories
.github
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
Discussions
FactionsExtension
Add factions and relations to your game using C++ or Blueprints
FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
GameViewportSync
GoogleDoc2DataTable
Convinient way of loading Google Docs spreadsheets into UE4 DataTable
LivePP2
An Unreal Engine integration plugin for Molecular Matters Live++ 2.
Perforce-discord-botlogger
Notify a provided discord channel when changes have been submitted to a perforce repository
SPUD
Steve's Persistent Unreal Data library
Shadowfall Studios's Repositories
ShadowfallStudios/ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
ShadowfallStudios/FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
ShadowfallStudios/GameViewportSync
ShadowfallStudios/GoogleDoc2DataTable
Convinient way of loading Google Docs spreadsheets into UE4 DataTable
ShadowfallStudios/FactionsExtension
Add factions and relations to your game using C++ or Blueprints
ShadowfallStudios/Perforce-discord-botlogger
Notify a provided discord channel when changes have been submitted to a perforce repository
ShadowfallStudios/SPUD
Steve's Persistent Unreal Data library
ShadowfallStudios/.github
ShadowfallStudios/Discussions
ShadowfallStudios/LivePP2
An Unreal Engine integration plugin for Molecular Matters Live++ 2.
ShadowfallStudios/ImGui
ImGui plugin for Unreal Engine
ShadowfallStudios/rugs
Rust Unreal Game Sync (UGS) server
ShadowfallStudios/teamcity-ugs-status-publisher
Plugin for TeamCity to publish UGS badges to RUGS
ShadowfallStudios/UE-OnDeck
An Unreal Engine plugin that provides detection utilites for the Steam Deck and Big Picture mode.