REALITY TO VIRTUALITY
Immersive Interactions with Scanned Real-Life Objects in Virtual Reality.
RESOURCES USED
~ Polycam: https://poly.cam
~ Blender: https://www.blender.org/download/
~ Unity: https://unity.com
SDK USED ~ Meta XR All-in-One SDK: https://assetstore.unity.com/packages/tools/integration/meta-xr-all-in-one-sdk-269657
~ Meta XR Interaction SDK: https://assetstore.unity.com/packages/tools/integration/meta-xr-interaction-sdk-265014
USAGE ~ Polycam To Scan 3D model and export it into glb forma (we can also get obj directly)
~ Blender To convert 3D model glb to obj to make it usable in Unity.
~ Unity To make virtual environment and make it run on Quest.
~ Meta XR All-in-One SDK Meta Building Block Camera Rig Controller Tracking Hand Tracking Virtual Hands
~ Meta XR Interaction SDK Virtual environment