Pinned Repositories
3dtiles
The fastest tools for 3dtiles convert in the world!
cgal
The public CGAL repository, see the README below
draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
DroneSimulatorMonitor
Use cesium.js, cesium for unreal, Microsoft Airsim, Nodejs to build a drone simulator game and use browser to monitor the drone.
instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
mqtt-utilities-unreal
MqttUtilities is a plugin for Unreal Engine intended to expose MQTT client functionality to blueprints
nerfstudio
A collaboration friendly studio for NeRFs
neuralangelo
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
node-red
Low-code programming for event-driven applications
nvidia-patch
This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.
ShakuhachiMan's Repositories
ShakuhachiMan/3dtiles
The fastest tools for 3dtiles convert in the world!
ShakuhachiMan/cgal
The public CGAL repository, see the README below
ShakuhachiMan/draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
ShakuhachiMan/DroneSimulatorMonitor
Use cesium.js, cesium for unreal, Microsoft Airsim, Nodejs to build a drone simulator game and use browser to monitor the drone.
ShakuhachiMan/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
ShakuhachiMan/mqtt-utilities-unreal
MqttUtilities is a plugin for Unreal Engine intended to expose MQTT client functionality to blueprints
ShakuhachiMan/nerfstudio
A collaboration friendly studio for NeRFs
ShakuhachiMan/neuralangelo
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
ShakuhachiMan/node-red
Low-code programming for event-driven applications
ShakuhachiMan/nvidia-patch
This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.
ShakuhachiMan/OpenCVForUnreal
OpenCV Plugin and it support UE5.0, UE5.1 UE5.2, UE4.27,and also suppoted Face recognition, object recognition, gender recognition, image conversion, etc
ShakuhachiMan/UnrealRuntimeToolsFrameworkDemo
Sample project/code that uses the UE4 InteractiveToolsFramework to provide a small modeling app at Runtime
ShakuhachiMan/visual-drag-demo
一个低代码(可视化拖拽)教学项目
ShakuhachiMan/WebView
Efficient UE browser uses CEF open source kernel; When the frame rate is 60 per second and the resolution is 4K, a single GPU is rendered, and the UE and browser will not lose frames. 8K frame rate does not decrease under multi GPU binding.
ShakuhachiMan/PolygonTriangulation
使用耳切法将多边形三角化
ShakuhachiMan/UnrealGPT
A collection of Unreal Engine 5 Editor Utility widgets powered by GPT3/4
ShakuhachiMan/VRM4U
Runtime VRM loader for UnrealEngine4
ShakuhachiMan/vue-vben-admin
A modern vue admin. It is based on Vue3, vite and TypeScript. It's fast!
ShakuhachiMan/xodr-OSM-Converter