/nox-engine

School project

Primary LanguageCMIT LicenseMIT

NoxEngine

This was a group project effort as part of a masters degree in computer graphics and games engineering at the University of Leeds. This engine is made from the ground up by using a few different libraries and has the following features:

  • Asset importing from multiple different file formats using the AssImp library
  • 3D audio engine with audio occulusion and audio effects.
  • Fullscreen shaders & post processing
  • Scripting using Lua.
  • Live File Reloading for almost all the files including scripts, shaders, skybox images and can be extended further too.
  • Frame-based animation and animation editing.

Getting started

The engine is easy to compile, it uses git submodules to handle 3rd Party libraries and uses Premake to generate build systems. All you need is grab the source code, grab the submodules and run premake.

Currently only Windows is supported.

Screenshots

Engine Layout & Architecture

Fullscreen Shaders Fullscreen Shader Inputs

Animation Panel Engine UI

License

The MIT License (MIT)

Copyright © 2022

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Project status

Currently the project is "done" and further development is not planned.