/tinymoe

English-like dynamic typing programming language

Primary LanguageC++

tinymoe

###English-like programming language ######For DSL (Domain Specific Language) building and embedding, with dynamic typing, multiple dispatching and build-in continuation.

Here are several samples to introduce this language:

####Hello world

module hello world
using standard library

sentence print (message)
	redirect to "printf"
end

phrase sum from (start) to (end)
	set the result to 0
	repeat with the current number from start to end
		add the current number to the result
	end
end

phrase main
	print "1+ ... +100 = " & sum from 1 to 100
end

####Geometry (Multiple dispatching)

module geometry
using standard library

phrase square root of (number)
	redirect to "Sqrt"
end

sentence print (message)
	redirect to "Print"
end

type rectangle
	width
	height
end

type triangle
	a
	b
	c
end

type circle
	radius
end

phrase area of (shape)
	raise "This is not a shape."
end

phrase area of (shape : rectangle)
	set the result to field width of shape * field height of shape
end

phrase area of (shape : triangle)
	set a to field a of shape
	set b to field b of shape
	set c to field c of shape
	set p to (a + b + c) / 2
	set the result to square root of (p * (p - a) * (p - b) * (p - c))
end

phrase area of (shape : circle)
	set r to field radius of shape
	set the result to r * r * 3.14
end

phrase (a) and (b) are the same shape
	set the result to false
end

phrase (a : rectangle) and (b : rectangle) are the same shape
	set the result to true
end

phrase (a : triangle) and (b : triangle) are the same shape
	set the result to true
end

phrase (a : circle) and (b : circle) are the same shape
	set the result to true
end

phrase main
	set shape one to new triangle of (2, 3, 4)
	set shape two to new rectangle of (1, 2)
	if shape one and shape two are the same shape
		print "This world is mad!"
	else
		print "Triangle and rectangle are not the same shape!"
	end
end

####Make your own "yield return" (coroutine)

module enumerable
using standard library

symbol yielding return
symbol yielding break

type enumerable collection
	body
end

type collection enumerator
	value
	coroutine
end

cps (state) (continuation)
category
	inside ENUMERATING
sentence yield return (value)
	pause coroutine to yielding return with continuation and value
end

cps (state) (continuation)
category
	inside ENUMERATING
sentence yield break
	pause coroutine to yielding break with continuation and null
end

phrase new enumerator from (enumerable)
	set coroutine to new coroutine from (field body of enumerable)
	set the result to new collection enumerator of (null, coroutine)
end

cps (state) (continuation)
sentence move (enumerator) to the next
	set coroutine to field coroutine of enumerator
	if not (coroutine coroutine stopped)
		run coroutine coroutine

		select field flag of state
			case yielding return
				set field value of enumerator to field argument of state
				continue coroutine coroutine
			case yielding break
				set field value of enumerator to null
				stop coroutine coroutine
			case null
				set field value of enumerator to null
				stop coroutine coroutine
			case else
				fall into the previous trap
		end
	end
end

phrase (enumerator) reaches the end
	set the result to coroutine field coroutine of enumerator stopped
end

phrase current value of (enumerator)
	set the result to field value of (field value of enumerator)
end

cps (state)
category
	start ENUMERATING
	closable
block (body) create enumerable to (assignable receiver)
	set receiver to new enumerable collection of ()
	set field body of receiver to body
end

block (sentence deal with (item)) repeat with (argument item) in (items : enumerable collection)
	set enumerator to new enumerator from items
	repeat while not (enumerator reaches the end)
		move enumerator to the next
		deal with current value of enumerator
	end
end

sentence print (message)
	redirect to "Print"
end

phrase main
	create enumerable to numbers
		repeat with i from 1 to 10
			print "Enumerating " & i
			yield return i
		end
	end

	repeat with number in numbers
		if number >= 5
			break
		end
		print "Printing " & number
	end
end

####Make your tinymoe-unit (Unit test and assertion)

module unit test
using standard library

sentence print (message)
	redirect to "Print"
end

block (sentence run the test case) test case (name)
	try
		run the test case
		print "PASS: " & name
	catch exception
		select exception
			case "AssertionFailure"
				print "FAIL: " & name
			case else
				print "HALT: " & name
		end
	end
end

sentence assert (actual value) should be (expected value)
	if actual value <> expected value
		assert fail
	end
end

sentence assert fail
	raise "AssertionFailure"
end

phrase main
	test case "1+1=2"
		assert (1 + 1) should be 2
	end
end