Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Arktoon-Shaders
Alternative Unity shaders made by synqark
awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
Awesome-Unity-Shader
分享与收集炫酷的Unity3D Shader|| About Cool Unity3D Shaders
baidupan-rapidupload
百度网盘秒传链接转存/生成/转换 网页工具 (全平台可用)
Blend_Self_Tutorial
Blend_practice
blender
Official mirror of Blender
CommandBufferTester
CompleteSuicideManual-Zh_CN
简体中文版本的《完全自杀手册》,自己完成了一部分翻译和校对、注释工作,不久之后就要与这个世界告别,这一本书算是最后的礼物。
Coocoo3D
A MMD renderer with DX12 and DXR. It will be running faster(maximum over 1000 fps. 1500 fps in 100x100 resolution.).
ShinomoriRinonn's Repositories
ShinomoriRinonn/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
ShinomoriRinonn/baidupan-rapidupload
百度网盘秒传链接转存/生成/转换 网页工具 (全平台可用)
ShinomoriRinonn/Blend_Self_Tutorial
Blend_practice
ShinomoriRinonn/blender
Official mirror of Blender
ShinomoriRinonn/CommandBufferTester
ShinomoriRinonn/Coocoo3D
A MMD renderer with DX12 and DXR. It will be running faster(maximum over 1000 fps. 1500 fps in 100x100 resolution.).
ShinomoriRinonn/CrystalDiskInfo
CrystalDiskInfo
ShinomoriRinonn/ExcelMergeTool
基于Excel和VBA输出Json的配置系统,基于Python,Openpy和SVN的Excel冲突解决系统
ShinomoriRinonn/Gensin-Sea
https://qiita.com/uynet/items/f8b087d47f5cf316eb7e
ShinomoriRinonn/HelloGitHub
:octocat: Find pearls on open-source seashore 分享 GitHub 上有趣、入门级的开源项目
ShinomoriRinonn/JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
ShinomoriRinonn/KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
ShinomoriRinonn/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
ShinomoriRinonn/luban
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, protobuf schema, flatbuffers schema, custom template} code。 不仅仅是导表工具。支持unity , ue4, tolua, xlua, slua, ilruntime, puerts等热更新插件;强大的数据校验能力;完善的本地化机制。a powerful game config export tool and code generator that supports for i18n and l10n.
ShinomoriRinonn/NormalAlchemist
The Normal Adventure Of An Alchemist
ShinomoriRinonn/Paladin
ShinomoriRinonn/protobuf
Protocol Buffers - Google's data interchange format
ShinomoriRinonn/Python
My Python Examples
ShinomoriRinonn/RabbitToolbox
🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
ShinomoriRinonn/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
ShinomoriRinonn/run
润学全球官方指定GITHUB,整理润学宗旨、纲领、理论和各类润之实例;解决为什么润,润去哪里,怎么润三大问题; 并成为新**人的核心宗教,核心信念。
ShinomoriRinonn/saba
OpenGL Viewer (OBJ PMD PMX)
ShinomoriRinonn/ShinomoriRinonn
ShinomoriRinonn/ShinomoriRinonn.github.io
Jekyll Themes / GitHub Pages 博客模板 / A template repository for Jekyll based blog
ShinomoriRinonn/ShinomoriRinonn_210201.github.io
ShinomoriRinonn/sol2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
ShinomoriRinonn/Unity-Built-in-Shaders
Unity Built in Shaders
ShinomoriRinonn/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
ShinomoriRinonn/Unlit_WF_ShaderSuite
Shader project for unity/vrchat
ShinomoriRinonn/vcpkg
C++ Library Manager for Windows, Linux, and MacOS