/mint

MGS Import .NET Tool

Primary LanguageC#MIT LicenseMIT

MGS Import .NET Tool

MINT is a CLI archive manipulation and model / texture conversion program for Metal Gear Solid.

MINT MOD DOWNLOAD

If you're looking for the model swap mod itself you can download it here!

Download

You can download prebuilt binaries from the latest CI run here. Just select the topmost run and download the artifact for your OS near the bottom of the page.

These binaries do not require the .NET runtime, no external dependencies are needed.

Usage

The program uses autogenerated commandline parsing, you can get help for any command or subcommand by adding an -h option.

Guides for making mods are located on this project's wiki.

Example:

>MetalMintSolid.exe -h
Description:
  MGS import .NET Tool (MINT)

Usage:
  MetalMintSolid [command] [options]

Options:
  --version       Show version information
  -?, -h, --help  Show help and usage information

Commands:
  dar           Manipulate DAR archives
  pcx           Manipulate PCX images
  kmd           Manipulate KMD models
  dir           Manipulate DIR archives
  hash <input>  Calculate MGS hash of a string
  stg           Manipulate PCX stage files
  vox           Manipulate VOX audio files (PC codec)

Build instructions

  • Open MetalMintSolid.sln in preferred IDE
  • Build the only project in solution

Tested platforms

  • PC - Original CD Version
  • PC - GOG
  • PS1 - US Version
  • PS1 - Integral

WIP Platforms

  • Master Collection (this might take a while)

File formats

Supported MGS file formats

  • DAR (Archive)
  • PCX (Image / texture)
  • KMD (Model)
  • DIR (PSX Archive)
  • STG (PSX Stage file)
  • VOX (PC Codec audio, export only)

Supported input file formats

  • GLTF (Model)
  • PNG, JPG, probably a lot more (Image / texture)

References