JABot Q2 is a Quake 2 AI. Originally based in ACEbot is almost a total rewrite of it, while still keeps the ACEbot states machine design. JABot more flashy features are: - A* pathing in realtime - MoveType based pathing: The AI will only find paths using movements its ai class can perform - AI support for BOTs and MONSTERs. Through the use of ai classes. - weighted goal system. - Jump movement/movetype support for Bots class. - Bot roams support (using a item_botroam entity, or dropping it from console). - Many other improvements in every aspect of the code. Unsupported: - Bot chat and bot messages have been removed. JABotQ2, while usable for players as a standard DM bot, is written for Q2 modders to be used as base for new monsters/bots/actors, allowing to create a modern AI for their mods. JABot is released under GPL licese. These are only a few. Many other improvements were also done. Usage commands: sv makenodes - Start creating a navigation file from scratch sv editnodes - Modify the loaded navigation file sv savenodes - Save nodes file sv addbotroam - Drop a bot roam node sv addbot <team> <name> <skin> - Spawn a bot (consult ACEbot readme, it's just the same thing) sv removebot <name> - remove a bot ("all" removes every bot in the map) sv addmonster - Spawns a monster. It's a testing function. Spawning from map files is not present in the code. I hope you enjoy it.