Shreykr's Stars
dbritto-dev/zustand-next-demo
Zustand + Nextjs Example
bgstaal/multipleWindow3dScene
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
greensock/react
Tools for using GSAP in React, like useGSAP() which is a drop-in replacement for useLayoutEffect()/useEffect()
ektogamat/threejs-holographic-material
A simple to use holographic material for React Three Fiber
liqvidjs/liqvid
Library for interactive videos in React
lumalabs/luma-web-examples
Luma Interactive Scenes (captures) Web Examples, use lumalabs.ai captures directly in your three.js or other WebGL projects!
theatre-js/theatre
Motion design editor for the web
stackgl/webgl-workshop
:mortar_board: The sequel to shader-school: Learn the WebGL API
hughsk/glsl-noise
webgl-noise shaders ported to work with glslify
nwpointer/three-landscape
React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes
rock-biter/three-maze-01
pmndrs/react-three-next
React Three Fiber, Threejs, Nextjs starter
roombawulf/sdf-morph
A demo of morphing shapes, using signed distance functions within a shader.
pmndrs/maath
🪶 Math helpers for the rest of us
pmndrs/drei
🥉 useful helpers for react-three-fiber
0beqz/realism-effects
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
pmndrs/ecctrl
🕹️ A floating rigibody character controller
master-co/css
The CSS Language and Framework
EthanStandel/deepsignal
felixmariotto/three-windmill-scene
A nice atmospheric scene made with three.js
VedantSG123/R3FPointsFX
Maelle05/waterfall-three-js
marcofugaro/three-projected-material
📽 Three.js Material which lets you do Texture Projection on a 3d Model
OmarShehata/google-earth-as-gltf
MakeContributions/DSA
Data Structure and Algorithm (DSA) contributions
MisterPrada/morph-particles
Models -> Particles -> Morph + Animation + Smooth Scroll
git1029/waves_threejs
Snokke/my-interactive-workspace
My Interactive Workspace
michalzalobny/book-of-shaders-playground
Web application that I've built while learning from "The Book Of Shaders" 🔮. It features most of the fragment shader concepts covered in the book and more.
donmccurdy/three-gltf-viewer
Drag-and-drop preview for glTF 2.0 models in WebGL using three.js.