About This Program
TalkingFlowerRepacker is a commandline utility I made to quickly generate matching text and voice files for Super Mario Wonder.
Right now, it's only useful for the US English voices/text for the talking flower, but can be expanded for use with other things.
How It Works
It works by patching your RSTB (Resource Size Table) file (from romfs\System\Resource
) to remove all the flower-related size entries, allowing unlimited filesizes.
Then, it generates a new SARC from your input romfs\Mals\USen.Product.100.sarc.zs
file, containing your custom text.
Finally, it generates replacements for the streaming audio BWAV files in romfs\Voice\Resource\USen\Voice\
with your custom WAVs.
Setup
- Have a romfs dump of Super Mario Wonder's v1.0.0 files
- Save your custom WAV files to the program's
.\Dependencies\Wav
folder (must be 16-bit Uncompressed PCM, use Audacity) - Right click the
.\Dependencies\brstm_converter-clang-amd64.exe
and choose Properties. Check the Compatibility Mode box
(only have to do this once, otherwise 0 BWAV byte files will be generated) - Edit
.\Dependencies\TalkFlower_Placement.msbt.tsv
and.\Dependencies\TalkFlower_VoiceOnly.msbt.tsv
in a text editor.
Editing Text
.tsv
is a tab-separated-value text document format. Meaning, each line is a "row" and each "cell" is separated by tab characters (\t
).
- The first cell is the "label" of the voice line. You don't want to change this, since this will be used when remaking the MSBT file.
- The second cell is the "text" of the voice line. Change this to whatever you want, preferably something that matches the next cell.
- The third cell is the path to the .WAV to use for that line.
Wav path is relative to the Wavs folder in the dependencies folder.
(i.e..\MyWavs\Sound002.wav
if it's in.\Dependencies\Wav\MyWavs\Sound002.wav
)
Running the Program
- Open the command prompt at the location of the program
- Write the path to your input RSTB and message SARC (example below) then hit Enter
TalkingFlowerRepacker.exe "C:\Path\To\ResourceSizeTable.Product.100.rsizetable.zs" "C:\Path\To\USen.Product.100.sarc.zs"
Limitations
- Hardcoded to only work with USen files (message SARC and flower voices) for now
- Doesn't auto-remove extra files used to repack SARC from output directory yet
- Game might still crash sometimes for unknown reasons when encountering a flower. Try making your audio clips shorter than the originals.
Credits
- Uses RstbLibrary by VelouriasMoon for RSTB Patching
- Uses MSBT code by IcySon55
- Uses openrevolution by ic-scm for BWAV conversion