Pinned Repositories
DatasetGeneration
DTAM_Mapping
"DTAM: Dense Tracking and Mapping in Real-Time"[Newcombe+, 2011], Mapping only
Dynamic_slam_opencl
EXRHeaderWriter
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
IFD103
WebApp of prototype
OpenCLPractice
OpenDTAM
OpenDTAM working with opencv 4 and CUDA 11.0
PigSyntheticData
unrealcv
UnrealCV: Connecting Computer Vision to Unreal Engine
Shromm-Gaind's Repositories
Shromm-Gaind/DatasetGeneration
Shromm-Gaind/DTAM_Mapping
"DTAM: Dense Tracking and Mapping in Real-Time"[Newcombe+, 2011], Mapping only
Shromm-Gaind/Dynamic_slam_opencl
Shromm-Gaind/EXRHeaderWriter
Shromm-Gaind/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Shromm-Gaind/IFD103
WebApp of prototype
Shromm-Gaind/OpenCLPractice
Shromm-Gaind/OpenDTAM
OpenDTAM working with opencv 4 and CUDA 11.0
Shromm-Gaind/PigSyntheticData
Shromm-Gaind/unrealcv
UnrealCV: Connecting Computer Vision to Unreal Engine
Shromm-Gaind/unrealcv_UE5
Shromm-Gaind/unrealgt_ue5