Physix2D is a 2D physics engine written to learn more about game physics.
If you want to use this engine, I recommend using premake, Physix2D uses premake by default.
The test project can be found here
- Physics simulation
- Gravity
- Physics bodies
- Static
- Dynamic
- Kinematic
- Collision shapes
- Circle
- Box
- Collision detection
- AABB
- Circle
- Box
- Collision resolution
- Collision response