Pinned Repositories
AIShader
ChatGPT-powered shader generator for Unity
AMapHelper
Unity调用高德地图定位功能(安卓环境)
android-map-game
高德地图Android SDK 3D 关于地图游戏方面的应用
Android_2D_Demo
高德地图Android 2D地图SDK官方Demo
Android_Location_Demo
定位SDK demo
ATF
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
audio_analyzer
base project for basic real-time audio amplitude analysis in unity3d
Azure-Kinect-Sensor-SDK
A cross platform (Linux and Windows) user mode SDK to read data from your Azure Kinect device.
BDFramework.Core
一个基于unity3d的游戏完全开发框架,内置多种技术解决方案,工具。集合: UI工作流、C#热更,版本管理,模块调度等。
SilenceT's Repositories
SilenceT/PanzerWar
An open source tank game
SilenceT/Face-Aging-CAAE
Age Progression/Regression by Conditional Adversarial Autoencoder
SilenceT/UnityInfinityRandomTerrainDemo
a demo of infinity random terrain by unity
SilenceT/xLua
xLua is a hot-fix solution plugin for Unity3D, it supports android, ios, windows, osx, etc.
SilenceT/audio_analyzer
base project for basic real-time audio amplitude analysis in unity3d
SilenceT/Egametang
SilenceT/android-map-game
高德地图Android SDK 3D 关于地图游戏方面的应用
SilenceT/UnityParticleSystemPreview
Unity ParticleSystem Preview 粒子预览插件
SilenceT/XX-Net
a web proxy tool
SilenceT/Android_Location_Demo
定位SDK demo
SilenceT/AMapHelper
Unity调用高德地图定位功能(安卓环境)
SilenceT/ATF
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
SilenceT/uLui
unity3d - advanced control library
SilenceT/CustomImgaeMask
一些功能(自定义layer mask, Bezier曲线,轨迹动画, 人脸识别, 二维码,视频滤镜等)...
SilenceT/gvr-unity-sdk
Google VR SDK for Unity
SilenceT/zxing
Official ZXing ("Zebra Crossing") project home
SilenceT/ihaiu.PoolManager
Unity对象池
SilenceT/ZXing_Unity3D_Test
Just test how to use ZXing in Unity3D
SilenceT/HoloToolkit-Unity
This is effectively part of the existing HoloToolkit, but is the repo that will contain all Unity specific components.
SilenceT/HoloToolkit
The HoloToolkit is a collection of scripts and components intended to accelerate the development of holographic applications targeting Windows Holographic
SilenceT/TTUIFramework
UI Framework For Unity3D Support Async and Sync UI
SilenceT/Unity-UI-Framework
a simple UI framework based on UGUI
SilenceT/Android_2D_Demo
高德地图Android 2D地图SDK官方Demo
SilenceT/InTheHand.Net.Personal
A subset of the source code for the 32feet.NET Personal Area Networking library.