SilkSP's Stars
dotnet/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
tutsplus/ImpulseEngine
Simple, open source, 2D impulse based physics engine for educational use. http://gamedev.tutsplus.com/tutorials/implementation/custom-2d-physics-engine-oriented-rigid-bodies
SplatooD/splatood
SplatooD: A Splatoon demake for NES
BubaVV/nesdoug
Nesdoug tutorial about NES games development in C
BigDaddyGameDev/Pathfinding-Platformer-A-Star-Unity
Tilemap A* Pathfinding Platformer for Unity
tutsplus/A-Star-Pathfinding-for-Platformers
How to Adapt A* Pathfinding to a 2D Grid-Based Platformer
ashblue/pathfinding-platformer
JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacles and jumping.
tranek/GASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
vanilla-wiiu/vanilla
vvye/smw-font
A pixel font adapted from Super Mario World
R3verseG0d/Project06OSP
Finally got the source code. Have a chaos emerald and enjoy.
vitor251093/KHMelonMix
KH Melon Mix (DS Emulator)
ShadowTheHedgehogHacking/ShdTH-Reloaded
Shadow the Hedgehog: Reloaded
mguzdial3/Morai-Maker-Engine
Cooperative game level editor.
latitudegames/AIDungeon
Infinite adventures await!
yancharkin/SpelunkyClassicHD
A modified version of Derek Yu's game Spelunky Classic.
FCare/Kronos
Kronos is a Sega Saturn emulator.
PacktPublishing/-Blueprints-Visual-Scripting-for-Unreal-Engine-5
Michael-Beukman/PCGNN
Combining NEAT and novelty search to quickly generate diverse video game levels (GECCO 2022). https://arxiv.org/abs/2204.06934
rafaelgdp/EvoPCG
PCG approach for platform games with evolutionary algorithms.
Michael-Beukman/MCHAMR
Generating Large and Complex Levels by Composing Simple Level Generators (IEEE Transactions on Games): https://arxiv.org/abs/2302.01561
shyamsn97/mario-gpt
[Neurips 2023] Generating Mario Levels with GPT2. Code for the paper "MarioGPT: Open-Ended Text2Level Generation through Large Language Models" https://arxiv.org/abs/2302.05981
JAlbertoTorres/ChunksCreator
SUSTechGameAI/DORL
The implementation of Reinforcement Learning with Dual-Observation
GAIGResearch/GVGAI
davewongillies/openfpga-palettes
A collection of OpenFPGA palettes
gb-archive/gambatte
Gambatte source public mirror after official upstream has been made private
pokemon-speedrunning/gambatte-core
Fork of https://github.com/sinamas/gambatte with Pokemon speedrunning-related changes.
64kramsystem/black_art_of_3d_game_programming_cd
Content of the "Black Art of 3D Game Programming" companion CD
gbdev/awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.